There is currently only one type of supported mod, although peeking into the code reveals two more possible types. These files control the setup for each car, which engine, which engine swaps, what parts etc. Where NAME is the name of a car, for example 'car_BoltHellcat.txt'
These are text files the game developers have createĬontrols the list of cars, can be used to add more cars to the 'Showroom' option in the main menu, but due to game engine limitations cannot currently add new cars in-game to bits we actually play.Ĭontrols the values used to setup existing engines.Ĭontrols the values used to setup existing tires.